1Question
A robot has these steps: move forward 2 steps, then turn right. What can you infer the robot will do first?
2Question
A program says: when the green flag is clicked, the cat says 'Hello!' What do you think happens when the green flag is clicked?
3Question
A student wants a character to move after a button is pressed. What can you infer about the button in the code?
4Question
A game uses the same code again and again to make a ball jump. What can you infer about the code?
5Question
A sprite moves right every time the space key is pressed. What can you infer will happen if the space key is pressed three times?
6Question
A code block says: if touching the wall, then turn around. What can you infer the program does when the character reaches the edge?
7Question
A robot follows the commands: move forward, move forward, say 'Done!'. What can you infer happens last?
8Question
A program is made to draw a square. What can you infer about the steps it may use?
9Question
A sprite gets smaller each time it touches a star. What can you infer happens after touching many stars?
10Question
A character changes color when the score reaches 10. What can you infer about the score?
11Question
A coder uses an 'if' block to check if it is raining, then shows an umbrella. What can you infer the umbrella means?
12Question
A game ends when the timer reaches 0. What can you infer about the timer at the end of the game?
13Question
A sprite moves up when the up arrow is pressed and down when the down arrow is pressed. What can you infer about the controls?
14Question
A program has two characters. One says 'Hi' and the other says 'Bye.' What can you infer about the order of the messages?
15Question
A robot repeats: turn left, move forward, turn left, move forward. What can you infer about the path?
16Question
A game gives points when a player collects a coin. What can you infer will happen when a coin is collected?
17Question
A sprite changes to a sad face after losing all lives. What can you infer about the sprite’s situation?
18Question
A code block says: repeat 5 times, move 10 steps. What can you infer the character will do?
19Question
A maze game uses the same turn and move steps many times. What can you infer the coder is trying to do?
20Question
A program only runs when a start button is pressed. What can you infer happens before the program begins?
21Question
A sprite makes a sound every time it jumps. If it jumps twice, what can you infer about the sound?
22Question
A coding project has an 'if score is greater than 20' rule. What can you infer must happen before this rule works?
23Question
A character moves faster after each level. What can you infer about the game as the levels increase?
24Question
A program changes the background from day to night after 30 seconds. What can you infer about the 30 seconds?
25Question
A student looks at a code and sees a loop, a sound, and a score change all together. What can you infer about the game?